Software Engineer · Games Developer · Associate Lecturer
Software engineer with over a decade in computer science, spanning games development and higher education. I've worked across SDK design, core systems and tooling in Unity and C#, and led and taught modules at university level. I'm curious about where games technology can go beyond games.
Selected Projects
Unity · C# · Year 3
Autonomous space ecosystem driven by AI state machines, custom octree spatial partitioning and 3D pathfinding.
View projectUnity · C# · Year 3
Real-world interception pipeline modelled as independent entities communicating via event-based architecture.
View projectUnreal Engine · C++ · Year 2
Local co-op game built with a cross-discipline team against a spreading forest fire.
View project