← Work

Super Wild Fire Fighters

Unreal Engine · C++ · BSc Games Development Year 2

Local co-op game designed as part of a cross-discipline group project with artists and developers. A firefighter and gardener are bound together by a shared water supply, working against a spreading forest fire. Developed in Unreal Engine as a prototype demonstrating technical and creative development.

The Forest

Burning trees encourage nearby trees to ignite over time. Trees can be planted and regrown to restore lost ground, but fire spreads rapidly in denser areas of the forest.

The Water System

The firefighter's water cannon is connected to the water tank on the gardener's back. The tank can be placed down to collect water from nearby trees — the more healthy trees, the faster it fills. The gardener can break away while the tank is grounded, but the firefighter is tethered until reconnected.

Tools & Abilities

Extinguishing grenades and an isolation drone give the team tools to tackle spikes and buy time, extending gameplay beyond the core water mechanic.

Regrow the Forest

Once fires are out, the gardener rebuilds lost areas. Fully regrown trees provide more water, rewarding players who save ground. Built as a Year 2 game jam project that planned to reach alpha release, before development stalled during the pandemic period.